Deltarune Fight Simulator

Deltarune Fight Simulator

Next boss

Press Play for a Deltarune simulator you can run in the browser: Scube3000's Deltarune Battle Simulator V3. Pick Desktop or Mobile, choose a difficulty, and keep the red SOUL alive.

Want a fight that fits your mood? Take the Undertale Soul Quiz.

A Dark World battle: a huge horned jester behind three heroes and a bullet box of card suits with a red heart.

Writing a line for a battle? Open the Deltarune text box generator.

How to start

A Deltarune fight in the full game gives the party FIGHT, ACT, ITEM, SPARE, and DEFEND, and the SOUL dodges inside a bullet box. This simulator is the dodge: move the heart and last as long as you can.

  1. Press Play, then click the battle so the keyboard reaches it.
  2. The title reads BATTLE SIMULATOR V3. Choose Desktop (keyboard controls) or Mobile (touchscreen controls). The prompt says click to select.
  3. The main menu lists Start Game, View Leaderboards, and Save/Load Game. Arrow keys move, Z selects, and X goes back.
  4. In the battle, the arrow keys move the SOUL. The screen keeps a difficulty label, Kris's HP, and a timer in seconds.
A prompt asking what kind of device you are playing on. Desktop keyboard controls is outlined in yellow beside Mobile touchscreen controls.
The main menu with Start Game highlighted, plus View Leaderboards and Save/Load Game, beside a pixel heart.

What the battle asks you to survive

Scube3000's instructions list four difficulties: Easy, Medium, Hard, and Hardest. The background song changes with the difficulty, and the project includes three songs. An update on the Scratch page says Ralsei and Susie will judge you. The same page lists save files.

The notes name the enemies in the project: Rudinn, Rabbick, Lancer, Rudinn Ranger, Clover, Jigsawry, Ponman, and Jevil. Jevil is the Hardest-only enemy. The separate Jevil fight on this site is tripoid's full battle, with ACT commands, rather than this survival timer.

DEFEND in DELTARUNE reduces damage and fills the TP meter. Ralsei's battle lesson says simply defending makes the attack hurt less and gathers TP. This simulator does not ask you to pick that command. You steer the SOUL for the whole round.

Kris beside a green bullet box with a red SOUL, a timer at 4 seconds, and the difficulty set to Easy.

Boss battles after this one

The grid under this guide collects the other battles on the site. Spamton NEO is the long Chapter 2 secret-boss page, and the one to open for a Spamton NEO fight simulator. Jevil is the Chapter 1 secret boss. The Chaos King and Lancer are the Chapter 1 card bosses. The Chapter 3 Knight is the later boss. The Black Knife plays that Knight battle again, for the weapon that loses a shard. Gerson is the Chapter 4 hammer, and the project covers about 12 of 21 turns. Sans is an Undertale fight, in Japanese, from the Genocide route's last corridor. Undyne the Undying is the Genocide heroine, a full fight. Omega Flowey is the Neutral Route boss after Asgore. Asriel Dreemurr is the True Pacifist finale. Asgore is the king at the barrier, fire and trident. Mettaton EX is the CORE ratings show. Bad Time Simulator is jcw87's English take on the Sans duel. Undertale Yellow's Flowey is that fan game's Meta Flowey fight.

How to last longer

This project is a survival timer, not a command menu. Arrow keys move the heart the whole time. On the menu, arrows move, Z selects, and X steps back. The opening prompt is Desktop or Mobile. Mobile draws a D-pad the author calls a beta. Desktop is the reliable set.

In a real Deltarune battle, passing close to a bullet without touching it outlines the heart in white and adds TP. On some attacks that graze also shortens the enemy's turn. Aimed shots are easier if you creep: they were pointed at the place you just left, not the place you are going.

DEFEND, in a normal Deltarune fight, banks 16% TP immediately and cuts that turn's damage by about a third. Scube3000's simulator never asks you to pick DEFEND. You only steer.

  • Hardest is the difficulty that brings Jevil out. The other three settings are Easy, Medium, and Hard.
  • When a Jevil volley is aimed at you, sit near the middle and nudge after the shots have already picked a line.
  • Spade spirals are the graze turn. Looping them fills TP faster than parking in one gap, if you can spare the precision.
  • The Scratch page talks about cloud leaderboards. This packaged copy keeps those scores on your own machine. A number you post here is not a worldwide ranking.

Boss battles

The cards below are the other projects on this site. Spamton NEO has its own long page. Jevil, the Chaos King, Lancer, the Chapter 3 Knight, the Black Knife, and Gerson each have one too. Sans, Undyne the Undying, and Omega Flowey are the Undertale fights. Undertale Yellow's Flowey is the fan-game fight.

FAQ

Is this the full DELTARUNE game?

No. DELTARUNE is Toby Fox's game at deltarune.com. This page plays Scube3000's fan-made Deltarune Battle Simulator V3. Separate pages cover Spamton NEO, Jevil, the Chaos King, Lancer, the Chapter 3 Knight, the Black Knife, and Gerson, the Hammer of Justice. Sans, Undyne the Undying, Omega Flowey, and Asriel Dreemurr are Undertale battles. The Undertale Yellow Flowey fight is that fan game's Meta Flowey.

How do I start a Deltarune fight here?

Press Play. The project asks whether you are on Desktop (keyboard controls) or Mobile (touchscreen controls). On the menu, the arrow keys move, Z selects, and X goes back. In the battle, the arrow keys move the SOUL.

Which difficulty has Jevil?

Scube3000's instructions say Jevil appears on the Hardest difficulty. Easy, Medium, and Hard are the other three settings.

Can I play on a phone?

Choose Mobile and the project shows an on-screen D-pad. The author calls those controls a beta and says there might be issues. Desktop mode is the reliable way.

Do the leaderboard scores leave this browser?

The Scratch page lists cloud leaderboards. This browser copy keeps those scores on your device.

Is the leaderboard on this battle simulator global?

No. The Scratch project lists cloud leaderboards. The copy that runs after Play stores those scores on your device, so nothing you post becomes a worldwide ranking.

Credits

Made by Scube3000. Art and code for Deltarune Battle Simulator V3 are theirs. The notes credit sei26 for Kris's sprite, the battle box, and the UI, stariroy for the in-battle background, and taiseitaisei for Jevil's attack patterns.

The original project and author are credited here. Reuse depends on the license or permission applicable to the specific build, including third-party art and music; credit alone is not permission. This site does not grant a license to those works. UNDERTALE and DELTARUNE are © Toby Fox.

Browser packaging uses TurboWarp, click-to-start, a restart/status bridge, and a local browser-storage provider for Scratch cloud variables. The packaged copy can behave differently from the original Scratch page.

Game authors who want a game removed or credited differently can email support@deltarunefight.com.

Sources